It is my hope that if, at the beginning of this article, you are able to code the physics behind the 1972 game Pong, by the end of the article you will be equally happy writing your own constraints to use in your own physics solver!
Sphero is billed by the company as a new kind of entertainment device that combines play in the real world with games in the virtual world, creating a ‘mixed-reality experience’. Check out CrunchGear’s hands-on with the ball at CES 2011.
A 2010 TechStars graduate, Orbotix says it hopes to launch the Sphero by this year’s holiday season (reserve yours here). What you’d use it for, you ask? Just watch the video below.
Posted from Diigo. The rest of my favorite links are here.